I'll ask Helvetica about it after I get out of school today, that definitely seems like an option.
However, sticking around in Boston might not be too bad, seeing as how I could probably kill a bunch of birds with one stone by visiting some places, taking pictures of them and getting that assignment out of the way early.
just found a guide on some tourism for people in the area for PAX, so hopefully I can check some of these out:http://www.hgpaxeast.com/index.php?title=Tourism
Also, to get some semblance of a plan, here are some of the events I'm interested in attending during PAX.
event schedule listing:http://www.paxsite.com/paxeast/schedule.php
this PDF also has them arranged in a grid form, along with all the tournament/freeplay room schedules:http://www.paxsite.com/paxeast/PAX_East ... e_Grid.pdfDesign an RPG in an Hour
We're making a pen and paper RPG, and you're invited to the design meeting! During the panel, you'll address the problem-solving and analytical questions required to design a successful game. During the discussion, we'll cover the basics of game theory and how to outline, centered around an example you're participating in.
Panelists Include: David Hill [Game Designer, Machine Age Productions], Filamena Young [Game Writer, Machine Age Productions]Friday Night Concerts!
Break out your cell phone and handheld gaming screens to welcome our musical acts to Boston! The Protomen, Anamanaguchi, Metroid Metal, and MC Frontalot will all be rocking for the first night of our Nerdcore Concert Series. The first 2,000 attendees at PAX Friday afternoon will receive wristbands for guaranteed entry, with the remaining seats being distributed on a first-come, first-served basis.Chiptune 5: Live Free or Chip Hard
PAX East, BOSTON8BIT, and MAGfest Present: Chiptune 2010 Saturday will include a chiptune event in the Jamspace room, brought to you via the collective powers of BOSTON8BIT and MAGfest. Game Boys, NES systems, Commodore 64s and other vintage/modern computers and gaming systems are manipulated to fill your ears with awesome sounds! Acts to perform: (TBD 1/2), Disasterpeace, ZenAlbatross, Active Knowledge, Br1ght Pr1mate and more. Couple that with visual art by Mike Goodman and Massachusetts' own VJ Beyonder will create an audiovisual experience that you can't miss!
Panelists Include: Chris Mahoney [Founder, BOSTON8BIT], James Therrien [Co-Founder, BOSTON8BIT] A_Rival Mike GoodmanPenny Arcade Make-a-Strip Panel
Ever wonder what goes into making a Penny Arcade comic? Join Gabe and Tycho in the main theatre, and take part in creating Monday's hilarious comic.
Panelists Include: Gabe and TychoAmerican Classic Arcades
Join Mike Stulir of the American Classic Arcade Museum as he discusses classic videogame development & history with former employees of General Computer Corporation. GCC designed products that created over $750 million in revenue for Midway and Atari between 1981-1984. Some of those products include coin-operated arcade games such as Ms. Pac-Man, Jr. Pac-Man, Quantum & Food Fight. Other GCC development included the hardware for the Atari 7800 console & multiple Atari 2600/7800 came cartridges.
Panelists include: Steve Golson, Mike Horowitz, Jonathan Hurd, Tim Hoskins, Tom Westberg, Kevin OsbornOverClocked ReMix: Video Game Music Community
Join djpretzel & the staff of OverClocked ReMix as they cover the ins and outs of http://ocremix.org
, a website dedicated to remixing your favorite video game music! There'll be trivia, prizes, stories about the development of the soundtrack to Super Street Fighter II Turbo HD Remix, news about current and upcoming album projects (Donkey Kong Country 2!), and information on how you can get involved and start remixing video game music yourself!
Panelists Include: David Lloyd [President, OverClocked ReMix, LLC], Larry Oji [Head Submissions Evaluator, OverClocked ReMix, LLC], Vinnie Prabhu [Judge, ReMixer, OverClocked ReMix, LLC], Andrew Aversa [Judge, ReMixer, OverClocked ReMix, LLC]