To be honest, your advices suprise me, but to whom how as they say. Some facts are: Sony Acid weights a freaking lot and needs to be cracked, GarageBand is limited as hell,
Audacity, like, never updates on windows wow they've updated it for the second time past 4 last years, maybe now it makes sense.
Creating a clicktrack when EVERY decent DAW includes a metronome? I mean why even bother learning some interface and shortcuts if you know that the software won't work in some of your usecases?
REAPER is
• ultra light to download and install (7 MB for fully functional DAW says A LOT about how good those algos are)
• can be used without buying it (including save and load and export and whatnot), just a nagscreen
• includes very decent processing tools AND can load any VST(i)/DX(i) plugin
• VERY handy in terms of editing. VERY intuitive and
undoable (which is crucial) cut and paste, trimming, crossfading
• extremely handy BPM change feature called Time Signature Markers that gives you an ability to sync, like, everything. Like DDReam Studio, but hell more precise and with editing abilities. Combining it with
Create measure from time selection macro you can sync a shit out of everything, like, 20 times faster. Even Ableton Live (which is totally great) doesn't have such a flexibility in terms of BPM.
Once again: Sound Forge, Edison and so on and so forth are single-track editors. They are hell to use when it comes to non-linear editing. These tools were created for another purposes which they handle great. Do not waste your time using them for sims. You're limiting yourself consciously.
Speaking of REAPER, you can use
this brief instructions to get things started.